Right Nice Games - Skylar and Plux: Reboot

Skylar’s Adventure; reboot of the 2017 3D platformer Skylar and Plux: Adventure on Clover Island. Development on the reboot began in 2020. My main role was as an environment artist but I also contributed to lighting, materials, enemies, and level-blocking. The project was ultimately cancelled and did not release.

Here you can see some of the environments, lighting, enemies and materials I've done for the Skylar and Plux Reboot. I've collaborated with our level designer Sebastian Velazquez to create the layout for the levels and Concept artist Beatrice Karlsson for the enemy design.

My main responsibilities for the project:
- 3D modelling for environments and enemies
- Created tiling materials and trimsheets
- Set up shaders in Unreal Engine 4
- Set dressing
- Lighting and Post Processing
- 3D Concepting
- VFX
- Performance optimization and asset integration for gameplay

Some shots from the Jungle Level I’ve been working on.

Some shots from the Jungle Level I’ve been working on.

This showcases buildings for a new coastline area in the game that I made. The idea was to keep them   modular. Making it easy to push new designs quickly.

This showcases buildings for a new coastline area in the game that I made. The idea was to keep them modular. Making it easy to push new designs quickly.

A small beauty corner I made for the buildings,  showing the flexibility with the materials.

A small beauty corner I made for the buildings, showing the flexibility with the materials.

A Brick Trimsheet for the buildings and with details planned for the jungle area.

A Brick Trimsheet for the buildings and with details planned for the jungle area.

A Color ID Mask to change the Color, Roughness and Metallic Values

A Color ID Mask to change the Color, Roughness and Metallic Values

Materials for the area

Materials for the area

A mine cart for the new Mines Level.

A mine cart for the new Mines Level.

A new enemy I created for the game. The Light bulb Robot!

A new enemy I created for the game. The Light bulb Robot!

Another Enemy type I created: The Bee Bot Stinger and The Bee Bot Missile!

Another Enemy type I created: The Bee Bot Stinger and The Bee Bot Missile!