Goat Simulator 3: Baadlands

During my time at Coffee Stain Malmö, I collaborated with Coffee Stain North on the Goat Simulator 3 expansion Baadlands: Furry Roads (PC/Console).

My contributions included:
- Created props and environment assets following the established art direction
- Implemented assets in-engine, setting up LODs, mip maps, and custom collisions while ensuring they met performance guidelines
- Reworked and retextured existing assets to match the updated apocalyptic theme