Right Nice Games - Skylar and Plux: Reboot

In 2017 Right Nice Games released Skylar and Plux: Adventure on Clover Island. It was a 3D-platformer inspired by the classics from the 90s. In 2020 work on a reboot of the "franchise" was started where I've been responsible for mainly the environment art, but also some other areas aswell.

Here are some environments, lighting, enemies and materials I've done for the Skylar and Plux Reboot. I've collaborated with our level designer Sebastian Velazquez to create the layout for the levels and Concept artist Beatrice Karlsson for the enemy design.

The Game is still in development and the final result may change.

This showcases buildings for a new coastline area in the game that I made. The idea was to keep them   modular. Making it easy to push new designs quickly.

This showcases buildings for a new coastline area in the game that I made. The idea was to keep them modular. Making it easy to push new designs quickly.

A small beauty corner I made for the buildings,  showing the flexibility with the materials.

A small beauty corner I made for the buildings, showing the flexibility with the materials.

A Brick Trimsheet for the buildings and with details planned for the jungle area.

A Brick Trimsheet for the buildings and with details planned for the jungle area.

A Color ID Mask to change the Color, Roughness and Metallic Values

A Color ID Mask to change the Color, Roughness and Metallic Values

A small beauty corner I made for the level, showing some of the ideas I had for the level,

A small beauty corner I made for the level, showing some of the ideas I had for the level,

A stone pier created with the trim and a material from the old game.

A stone pier created with the trim and a material from the old game.

Some wooden pier variations, mine cart tracks and a shipwreck created for the new areas.

Some wooden pier variations, mine cart tracks and a shipwreck created for the new areas.

Materials for the area

Materials for the area

Some shots from the Jungle Level I’ve been working on.

Some shots from the Jungle Level I’ve been working on.

A mine cart for the new Mines Level.

A mine cart for the new Mines Level.

A new enemy I created for the game. The Light bulb Robot!

A new enemy I created for the game. The Light bulb Robot!

Another Enemy type I created: The Bee Bot Stinger and The Bee Bot Missile!

Another Enemy type I created: The Bee Bot Stinger and The Bee Bot Missile!